Change display delay (in Dumpcontainer) between each step of a loop in real time
I've made a code to solve a kind of puzzle and I want to render the progress in a dumpcontainer (cf capture). It works like a charm and I add a Thread.Sleep(ms) to have time to see it because it was to fast. Now, I'd like to speed down / speed up this progress in real time.
I add two buttons to do that but it seems to have no effects. I think I missed something or I need a trick...Any suggestions ?